
Yesterday, I was able to accomplish some really important tasks without too much frustration:
- Install Adobe
Photoshop CS3
- Install Maya Unlimited 7.0.1
- Install
FaceAPI- Convert Battle Kart to compile/run with the newest
OgreSDK (somewhat gimped)
Accomplishing these items definitely felt great, especially after Saturday's nauseating drama. I tried out the FaceAPI example apps, which compiled without fuss, and they worked brillantly. My only concern with FaceAPI is if it can identify a face that is beyond 3 feet away.
I'm really excited to have Maya installed because that will allow me to create levels and objects to test with. The next thing I will probably do is hookup the Ogre scene exporter that has Newton physics integration. The scene exporter was made by a member of the Ogre community, but I tweaked it so that it could export physics material info.
To recap, here is my remaining task list:
- Copy the gimped Battle Kart project to a new CyberTable project
- Gut CyberTable project code so that it can easily load up a level
- Install Maya .scene exporter
- Install PS
Eyetoy as
Webcam- Install AR Toolkit
- Compile AR Toolkit in VS 2005 to get 2005 version libs
- Compile Mr. Planet in VS 2005 to get 2005 version libs
- Fix Flipped
Webcam image problem